AI Insights · Timothy · July 2025
High Fantasy Games Performance in Italy Q2 2025
Explore the Q2 2025 performance of top high fantasy games in Italy, with data from Sensor Tower showcasing revenue, downloads, and active users.
In the second quarter of 2025, the top high fantasy games in Italy demonstrated diverse performance trends across revenue, downloads, and active users, as reported by Sensor Tower. Here's a closer look at their performance on the unified platform.
Royal Kingdom from Dream Games showed impressive growth in weekly revenue, beginning at approximately $8.8K and reaching around $86.5K by the end of June. Downloads peaked early in the quarter at 55.9K, with a steady average of around 46K in subsequent weeks. Active users climbed from 20.9K to about 183.9K, indicating a growing player base.
Total Battle: Strategy Game by Scorewarrior had fluctuating revenue, starting at $123K, dipping, and then peaking again at $127.4K. Downloads saw a decline from 25.6K to 14.1K, while active users decreased from 86.1K to 62.3K, reflecting a shifting engagement trend.
Clash Royale from Supercell maintained strong revenue, beginning at $105K and peaking at $226.1K. Downloads experienced modest growth from 21.9K to 23K. The game consistently engaged over 1.9M weekly active users, demonstrating sustained popularity among players.
Lords Mobile: Kingdom Wars by IGG SINGAPORE PTE. LTD. saw revenue ranging from $35.7K to $52.1K. Downloads decreased from 15K to 7K, while active users showed a slight increase towards the end of the quarter, finishing at 36.9K.
Akinator from Elokence had minimal revenue, peaking at $41. Downloads rose from 7.5K to 11.8K, and active users fluctuated, ending at 88.2K.
These insights highlight the varied performance of top high fantasy games in Italy during Q2 2025. For more detailed data and analysis, visit Sensor Tower.